Battling Game
Battling is the basic way that players are able to earn FBX to be used for various upgrades in the game.
Celestials are required to lead Freaks into battle. There are three different battling locations, each with different amounts of Freaks required to participate. In order for players to access Ridge Rock Coast and Akkurst Forest, they must "Upgrade Level". You can read more about "Upgrade Level" here! To initiate a battle, you will need a battle squad equipped with the proper amount of stamina. Battling does not have a cooldown.
Battles occur when 6 battle groups have entered the same battleground. Upon that time, the contract will initiate the battle and calculate the battle score for each guild based off their Freaks and Celestials combined attributes.
The contract ensures the randomization of battle opponents in the pool and compares their battle scores. The 3 Guilds with the highest battle score will be crowned victorious and rewarded with $FBX and the ability to steal Freaks from the opposing battle squads.
If a player loses a battle, there is a 10% chance that one of their Freaks gets burned. Note: Gen 0 Freaks can not be burned.
Kiltaro Forest
Ridge Rock Coast
Akkurst Forest
High Risk Battleground
This is a new battle ground that will not require a Celestial to enter. This battleground is high risk high reward. If you win a battle here you will have a 25% chance you steal your opponents freak and a 25% chance that you burn your opponents freak.
Battle score is calculated using the formula below
To increase the chance of winning a battle and stealing Freaks, you would need to own celestials with high Health Modifier, Power Modifier and Pilfer Power (PP).
Also you would want to have a strong army of Freaks with maximum Critical strike, health and power.
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